Create interactive content with the freeware program H5PGamification refers to use technological innovations to ‘gamify’ learning by borrowing aspects of games courses and lessons. The idea behind gamification is that it will increase student’s learning by engaging them more actively, Read More …
Tag: gamification
Assignment 2 How can you reach the goal ‘water at the right place?’
Shortlink https://bl.curriculumdesignhe.eu/assignment-3-how-can-you-reach-the-goal-water-at-the-right-place/
Gamification for eLearning, an explanation
Eoghan | Posted on April 6, 2017 Click here for the article Gamification is the insertion of game mechanics into a process to make it more attractive for the user to complete and/or repeat. It’s something that is used without Read More …