Design principles for a curriculum based on Moocs

When designing a new curriculum program or redesign an existing curriculum program one always try to follow a systematic pathway. There are no standard solutions, but there are many useful ideas for possible ideas for the design. These ideas are called ‘design principles’.

An evidence-based approach to select design principles

  • Design principles are derived from research and teachers experiences (pedagogics/didactics) (see annex 2).
  • The design principles relevant for the realization of the (new) curriculum are selected.
  • Teachers and management discuss and elaborate the design principles.
  • What are the consequences? Can we agree? Can we realize them?
  • If necessary the design principles will be changed or reformulated.
  • Result: the didactical principle is evidence based as much is possible and is used to specify the possible learning, teaching and organizational activities.

The developments concerning MOOCs proceed very rapidly. So, it is necessary to follow these developments through literature and internet in order to collect new and better ideas to organize higher education with help of MOOCs.

The design principles:

  1. Task oriented learning/active learning.
  2. Issues and problems from the professional field are central.
  3. Focus on methodical working to solve  issues and/or problems.
  4. Explicitly focus is on knowledge.
  5. Learning tracks  support the learning process in the program.
  6. ICT-tools and techniques.
  7. Collaborative learning and learn from fellow students.
  8. Testing and feedback are the motor of students learning.
  9. Possibilities for personal development .
  10. Support of teachers/moderators.

In the attachment an overview is given of the principles to design a curriculum based on MOOCs. The evidence from the literature is summarized (under theory)  and possibilities to realize a design principles are presented (under practice).

Some questions to be answered when you start with MOOCs and other ICTedu-tools

  • Which study activities are necessary to stimulate the students to complete the MOOCs and work with de Virtual Learning Environment (VLE)
  • How can you realize a sufficient entry level of the students to be able to follow the MOOC?
  • How can you meet the needs of the labour market (in Haiti, USA, …,….)?
  • How can you meet the requirements of a bachelor Computer science?
  • How can you combine all the answers into a successful curriculum for the target group(s)?

Because there is no 100%-guarantee for success when you design a new curriculum, evaluation of the implementation of the new curriculum is essential.

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