Besides the game’s texts, MHE participants might want some more background information about the design principles and their options.
Design principles
- Design principle 1: Some suggestions for Active Learning, Active learning, Constructivism Learning Theory
- Design principle 3: Deep learning in higher education
- Design principle 4: Coherence of a university program.
- Design principle 7: ICT possibilities in Education?
Curriculum models
- Problem-based learning: What is Problem Based Learning?
- Blended learning: What is Blended Learning? ICT in Higher Education
- Project education: What is Project Education?
- Modular learning: What is Mastery Learning Teaching Method, Mastery Learning: An Effective Teaching Strategy
- Competency-based learning: What is Competency-Based Education?
- Research-based learning: How to Strengthen the Connection between Research and Teaching in Undergraduate University, Re-inventing Research-Based Teaching and Learning, Taking it a step further
- Flexible learning
Learning designs
- 3D possibilities
- Flipped classroom
Components
Shortlink https://bl.curriculumdesignhe.eu/3720-2/